Physics Engine
During the third year at university we studied physics programming in which I made a simple engine with support for rigid body simulation and basic collision detection and response using OBB's.
Physics Engine
During the third year at university we studied physics programming in which I made a simple engine with support for rigid body simulation and basic collision detection and response using OBB's.
Details
Timeperiod:
Aug - Oct 2013 (~2 months)
VCS:
Subversion
Members:
Viktor Hansson